Tuesday, November 27, 2012

Kickstarter and the future of board games


If you are a frequent user of BoardGameGeek you might have noticed that the majority of the adds there direct you to Kickstarter or other crowd-funded projects and most of them are board games.

A year and a half ago, most Kickstarter projects were coming from start-up publishing houses from the US and only a special few were able to raise more than 20-30 kUSD. Also, there were no more than 2-3 relevant active board game project at a time. Today, the big picture looks totally different. There are at least 20 project currently running on the crowd-funding platforms with real chances to succeed and become board games and the amount they raised is increasing day by day. Just at a fist glance I discovered a project that has already raised 325 kUSD and it still has 40 days to run. Furthermore, even Kickstarter is expanding and is now allowing UK residents to start projects.

Retailers used to be happy to carry in their store board games previously funded on Kickstarter, most likely because they were benefiting from the free advertising campaign. A game that has gathered one thousand backers is likely know by several other thousands who are not early adopters and they want to see the real board and to check the quality for themselves. But that was a while ago already and the attitude is slowly shifting. Now, brick and mortar store owners are asking "are there any gamers left who don't already own that game?" and they think twice before ordering even one case of a successfully crowd-funded game. There's a very interesting article I've read on this matter here.

In all this dancing around Kickstarter and the attitude of store owners towards it, there are two more important actors, or maybe even three - the gamers, the publishers and the distributors. 

Judging by the increasing amount of projects and the success rate, I believe that gamers learned to trust crowd-funding and that an immense majority are satisfied with what they're getting in the end. And in the whole gaming community there no voice more important that the one of the gamers, the final consumers who end up approving or rejecting any new project. 

As a gamer, I am using Kickstarter or Indiegogo to get more and more games (5 projects backed in the last 2 months) because I know I have a very good chance to get good games with a discounted price before anyone else. What more can I ask?

As a publisher, NSKN has already used Indiegogo with some degree of success and we're planning to do that again soon. We are adapting our business strategy to what is happening in today's world. It would be foolish t ignore this trend and only the really big players have the luxury of working the old fashioned way knowing that the community will embrace their game anyway.

I would say that overall, the whole industry is growing thanks to Kickstarter and the other platforms alike and as long as the end users - the gamers - are satisfied this method of publishing will keep increasing in popularity. There's also the risk of abuse, but that has been there all the time. In any functional community there are those 'special' few who don't play by the rules, but break and abuse them and the crowd-funding world cannot be any different. But as along as they will remain special cases and not become a significant percentage (and so far I do not personally know of any successful board game project which did not deliver), the trend will be the same and the board gaming community will increase in size and more and more awesome games will reach the market.



__________________
More about NSKN Legendary Games on the website Facebook | Twitter | BGG |  ScoopIT Magazine | Blog
Warriors & Traders can also be found on its own website | Facebook |  BGG
Exodus: Proxima Centauri: website BGG
Wild Fun West: website | BGG
Follow us on Twitter: AgniAlexandraAndrei and Vlad 

Thursday, November 22, 2012

Having wild fun


We've been neglecting Wild Fun West lately and we must right that wrong. The game has shown great potential during Essen and Lucca fairs and many people have shown interest in a fun family game.



Today, the first written review of Wild Fun West is out. It is in Romanian, so many of you won't make much sense of it, but with the use of Google Translate we're hoping you'll be able to grasp the main ideas of the game.



http://www.boardgames-blog.ro/board-games/wild-fun-west-primele-impresii/



Soon, hopefully before Christmas, several other reviews will be out, in English, German, French and Polish and more people will see how much fun it is to play Wild Fun West.



Until then we're working on distribution, doing the best we can to spread the fun to every hobby store around.



__________________
More about NSKN Legendary Games on the website Facebook | Twitter | BGG |  ScoopIT Magazine | Blog
Warriors & Traders can also be found on its own website | Facebook |  BGG
Exodus: Proxima Centauri: website BGG
Wild Fun West: website | BGG
Follow us on Twitter: AgniAlexandraAndrei and Vlad 



Tuesday, November 20, 2012

Reviews of Exodus

There are already several reviews of Exodus in the cyberspace and it's a good time to share them with all of you. These are the opinions of the specific authors and we're not presenting these specific reviews because we have any stake, but because we want to keep you informed. Well, without any further introductions...

On BoardGameGeek, in English

Exodus vs. Eclipse
Exodus by an Eclipse fan
Exodus vs. Eclipse vs. Twilight Imperium


In Italian

Exodus: Proxima Centauri – Un nuovo inizio per l’umanità
Lucca Games, report 1 novembre
VersuS: Exodus Proxima Centauri vs Eclipse vs Twilight Imperium III
Exodus Proxima Centauri - imperi stellari in breve tempo

In Romanian

Exodus: Proxima Centauri – Primele impresii

That's all for today, if you know of any other reviews out there, please share.


__________________
More about NSKN Legendary Games on the website Facebook | Twitter | BGG |  ScoopIT Magazine | Blog
Warriors & Traders can also be found on its own website | Facebook |  BGG
Exodus: Proxima Centauri: website BGG
Wild Fun West: website | BGG
Follow us on Twitter: AgniAlexandraAndrei and Vlad 

Monday, November 19, 2012

My top five games of the autumn

This year I've been playing a lot of games, more that in any other year of my short but agitated life a as board gamer and I decided to take a break from telling you about our 'usual suspects' and share some thought about my favorites. 

When I play, I am not looking at the BGG rating of the game or the year it was launched and I can appreciate a good game and get excited about it even if it at the tenth edition and I am the last player on Earth who's played it. So, let us begin...


Well, those who know me very well will think I've gone mad. I am happy to tell you that's not the case, I am still as normal as I used to be, it's just that... I can appreciate a good party game when I see one. Ugg-Tect is the king of game that makes you scream Akungu! in the middle of the street. Even more, after two days since we played, I am still playing with my little nephew with the inflatable clubs, hitting each other and laughing, even though we don't even have a common language of communication.

I can say that it's the best party game I've played in a long time and the best of this autumn.


Many people who played Among the Stars said that it's a clone of 7 Wonders and I cannot really contradict them. But I like 7 Wonders and Among the Stars is a good follower. It brings some of the best graphics I've seen even in a board game, I love the space theme and it scales down nicely for two players. In my humble opinion, it brings enough new elements so the authors cannot be accused of duplicating an other game, the card drafting was not invented by the authors of 7 Wonders and the special abilities on the cards make a lot of sense after a few games.

Among the Stars is the first game I have ever backed on Indiegogo, even before I considered using it for funding Exodus and I am glad I did because it is a game that I can put on the table anytime a newbie comes by to visit, see our collection of board games and wants to try something that is "easy to learn and takes less than half an hour".


The King of Siam is a game from 2007 which I have only discovered during the Lucca convention thanks to a very good friend who recommended it. At first we played it wrong and it still made sense, we discovered by mistake a set of rules which made the game playable and enjoyable. 

With the real rules though, the game is very interesting. It is a very fast political game, in which you make 8 decisions and you have to show support by taking ownership of one of the cubes of the specific faction  thus sabotaging exactly the faction that you support.

It's a game a great tension which can very well be played in the car during a traffic jam (I speak from experience), it's fast to learn and there's almost no luck, at least not in the relevant moments.

2. Luna

I know Stefan Feld from Trajan and even though I played that game more that a few times, I cannot say that I became a fan. After seeing Luna I changed my mind. The freedom that this game brings is, in my opinion, unique among Euro-games because it offers so many choices and each single one of them can make a difference for better of for worse.

Luna is still a worker placement game, with limited but relevant interaction between players. One of the beautiful things about this game is that you can put pressure on your opponents by choosing actions that are still helpful for yourself. I found a level of strategy which is typical for more complex strategy games and very rare for this genre (Euro). 

The minus of this game is the theme which doesn't really integrate, but at the end of the day, who plays Euro-games for the theme?


I have to confess at first that I was very skeptical about this game when I heard of a Euro-game in the Dungeons & Dragons universe and I was almost convinced that it was simply a marketing strategy from the publisher to increase sales. After having opened and played the game I can honestly say that... it does not matter. 

Lords of Waterdeep is the kind of game that innovates a bit, enough to be unique but not so much to re-invent the genre, being still easy to learn and even easier to play. The innovation is the usage of Intrigue and Quest cards - probably the only thing that reminds the players about the theme - and the core of the game is simple worker placement, with the same decision range as is the established games of the genre.

The advantages of Lords of Waterdeep are the reduced play time, almost the same (45 minutes) in two, three and four players (experienced groups), the fast setup, the functional graphics and the amazing box interior, where I managed to fit every single component without reading anything about the game before the unboxing.

So, this was my top five board games of the fall of 2012. I have a lot of games waiting to find their turn on the table this winter (Essen loot) and I will make a new top early next year. Until then, happy gaming!

__________________
More about NSKN Legendary Games on the website Facebook | Twitter | BGG |  ScoopIT Magazine | Blog
Warriors & Traders can also be found on its own website | Facebook |  BGG
Exodus: Proxima Centauri: website BGG
Wild Fun West: website | BGG
Follow us on Twitter: AgniAlexandraAndrei and Vlad 

Saturday, November 17, 2012

The availability of Exodus and Wild Fun West

It's been almost one month since we have launched Exodus and Wild Fun West and I know that there are many people who are waiting impatiently for the games to reach the local stores.

Part of our work in Essen was to find new or better distribution channels and expand the network of stores carrying our games and we are now able to present 'touchable' results. First of all, most of our distribution partners from last year have agreed to continue working with us, so you can expect to see the two new games in the same hobby stores where Warriors & Traders is/was present.


I guess that the most important news is that we have reached an agreement for distribution in Germany with one of the most respected and appreciated distribution companies in the hobby world, Heidelberger Spieleverlag. They have agree to carry all of our board games and they're already available for retailers in the German speaking world and beyond.











The other good news is for our fans and customers in Asia. BoardM has taken Wild Fun West for retail and distribution in Korea and Swan Panasia has taken even more copies for distribution in Taiwan and the Greater China region.

Our work of widening the distribution network for Exodus and Wild Fun West are still ongoing, being our main focus for the rest of the year. We are not neglecting Warriors & Traders either and we're trying to get it in more stores around the world. We're hoping that by the end of next week we can bring more good news about the availability of our games.

__________________
More about NSKN Legendary Games on the website Facebook | Twitter | BGG |  ScoopIT Magazine | Blog
Warriors & Traders can also be found on its own website | Facebook |  BGG
Exodus: Proxima Centauri: website BGG
Wild Fun West: website | BGG
Follow us on Twitter: AgniAlexandraAndrei and Vlad