Showing posts with label chess. Show all posts
Showing posts with label chess. Show all posts

Tuesday, December 16, 2014

Gaming with children - should we let them win?

I must confess that I do not have children yet, but like every other self-respecting adult I have been a child once - some friends claim that I still am - and I also know quite a few families with children. Parents play games with their children - a very good endeavor - but some also let their kids win to protect the little ones' self esteem. Is that good practice?


Photo by Alan Light
When I was about 5 years old I saw this TV show about people playing chess and since communist Romania had exactly one TV channel at the time, I watched and became intrigued. I was also a lucky child because my parents always believed in me, so they taught me how to play chess. One lovely summer day after claiming that I understood the rules of chess and my father agreeing with this conclusion, my father and I played a competitive game of chess - my first chess game ever. I lost. I was a competitive man ever since I can remember, but so was my father.

That day a tradition started. Over the next many months, almost every Sunday morning my father was making time to beat his 7-year old son in a game of chess. I don't recall single duels with details, but I do remember a faint feeling of frustration. After every game which inevitably ended in my defeat, my father would explain how I could have played better. My father was no Kasparov, but his adult mind could easily devise the right strategy to defeat me. 

I heard my mom on several occasions scolding my dad for not letting me win even once and my father saying "that's how he'll learn" and not giving in at all. It was even more frustrating to know in advance that things would not change, but I was still looking forward to my next Sunday morning.

What my father did not know back then is that I kept count of the games we played and he was the proud winner of 41 consecutive games of chess against his son. But all that was about to change. I don't exactly remember how - I suspect that my mother had something to do with it - but I got my hands on a chess book which I read religiously several times. Since I am not a great chess player today, I probably did not understand much, but I had a very good memory and so I learned by heart as many opening as I could.

On our 42nd chess morning my father's winning streak was over. I took the time to think about my every move and after a few long hours, I could finally lift my fist up and scream "Victory!". My parents were surprised. After having seen 41 defeats in a row, I knew that my father had not let me win, but I still had to ask, hoping for a confirmation of my legitimate victory. He confirmed, and it made me feel so proud that I can still remember this story almost 30 years later.

It's been a while since I last thought of this story, but with my adult mind I realized that it was one of my most relevant childhood experiences and one that shaped my life. I learned not to give in to anything and anyone and I also learned that with a lot of hard work and persistence there is no mountain too high. But as a child, the one thing I took (without even knowing it) from my chess weekends with my dad was self confidence. I had found out that adults are not invincible and if they find their ways to deal with grown-up stuff and I can beat them, then I will also be able to handle anything life throws at me. Sadly my 42nd chess game against my father was also the last due to some family issues which are beyond the scope of this story. I was lucky enough to have just enough time to learn my very valuable life lesson. I still remember the frustration of more than a year of  chess loses, but the feeling of victory and the lesson learned are the most vivid and sweet ones.


Source: www.redmeeple.com
Fast forward 26 years into the future. A few weeks ago I was playing Galaxy Trucker with my 10-year old nephew. In the second round, his space ship was heavily damaged by evil aliens and asteroids, he realized that he could not win anymore and thus got upset and flipped the board. The game ended right there, with the adults explaining why that was not the right behavior and the child crying from anger. 

Another awkward experience was with an adult friend who dislikes every game she cannot win, blaming the game for being "stupid". In theory, dealing with adults should be easier, we are all supposed to have the ability to listen to reason. After three consecutive sessions of Ticket to Ride all in the same weekend, the friend qualified the game as "illogical" (defeat), "absolutely great" (win) and "stupid" (defeat). I believe that this kind of behavior is as a result of not having the relevant childhood gaming experiences. I am not referring only to board games, but to all childhood games. If adults offer their children a false sense of security and shield them from any kind of defeats, they shape the reality of their kids into a dangerously long streak of fake successes. As soon as children grow into young adults, they simply cannot be shielded anymore and the fresh adults stand to get heavily hurt.

Dear Parents, the holidays season is upon us and thus you have more time to spend with your children. I am not a parent and thus my experience is incomplete, so let me ask you a few questions. How do you play with your kids? How protective should one be with the young ones? How important are the lessons learned and what is the right balance between teaching and creating joy?


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Monday, May 13, 2013

How to chose your holiday destination

Long time no hear! After two years of working like crazy I felt that the line has been crossed. The winter in Poland was absolutely out of the ordinary this year. The first three months were OK. Winter, you know, cold, snowy, rainy and so freakishly dark outside most of the day. Anyway, this would be still acceptable if only after all this winter sadness ... less winter came. However mother nature had a different plan and it brought us more winter sadness! It was the end of March when the temperature dropped to -10°C with heavy snowfall and wind outside our windows, letting us know that winter was not going to leave us neither easily nor soon. And you could feel that your heaters are on the limit! They may be able to get you to April... but then what? 

I have to be honest with you, I am completely weather dependent. When it's sunny outside, birds are singing and there is a rainbow on the sky - oh yeah! I feel the power! (and yes, I do sing "I got the power!", when I wake up with this picture outside of my window).

So I went to discover the sunny side of the earth, with the sneaky thought in my head: "When I come back it should get better in here. Maybe", and here comes the bold thought, "there will be Spring already in Poland."
(Just as a spoiler I will tell you now that when I landed back in Poland I sang "I got the power" again.) 

However, choosing holidays destinations was not easy. The winter was long, so you can imagine that I've played quite many board games and you know how they work - they move one's imagination! 


?? Should I go to Mexico and see Chichen Itza, Palenque, Uxmal, Tikal, Yaxchilan, as while playing Tzolkin I hanged on all those new places to discover?  This game, Tzolkin, put so much curiosity in my head! 

?? Maybe some place with nice beaches, white sand and palm trees? - Thank you Merchants & Marauders! Thank you Hawaii!

?? Or, or... I know ... something more exotic! Like in Ming Dynasty... Asia?? Asia!!

?? For adventure in dungeons with torches and magical blue potion in one pocket and a silver dagger in another I was not ready yet! Who knows, maybe in the summer... Winter and dungeons sounded too extreme in my head. Thou Descent: Journeys in the Dark filled the gap perfectly!

?? For Cosmic Encounter and Race for the Galaxy I was totally not prepared. What do I know about cosmos? What if Exodus will come and hey! what will you actually do if you discover a new form of life? Space definitely seemed too much to handle.


So Asia it was, without my gaming preferences I needed sun and I needed it immediately. Long story short - the trip was wonderful. It was long enough to detached from all the responsibilities, clear my mind and see things from a new perspective. I am now loaded with new ideas, my mind is nearly exploding! This year will bring a Perfect Storm and Praetor and W: The Board Game at least. We're planning to fit in all this also re-dressing of Exodus: Proxima Centauri this year. So, as I said, long story short - let me get back to work... I wanted to share with you that there are wonderful board games coming up this year from NSKN. And yes, I am genuinely smiling while writing this... ha! Wait till you play them!


Now, all our thoughts are focused on the preparation for the UK Games Expo 2013 on the 24th - 26th of May in Birmingham. We are printing, cutting and gluing prototypes so you can enjoy playing freshly made prototypes with Andrei and I there. Many more thing are going on at the same time.. World is never asleep and especially board gamers! So I hope to see you there!


As a conclusion of my adventure I want to share with you this picture. Some of you maybe have seen it already, as I shared it a few seconds after taking it ;-). However it is so mind blowing... imagine seeing this in reality!


Enjoy! And let your mind wonder!



Captured while wondering on the streets of Yogyakarta

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Sunday, October 30, 2011

Can you 'compute' the game?

During and after the amazing Spiel '11 Essen experience, many people came to us with one obsessive question: since there's no randomness in the game, can you 'compute' your way to victory?

The answer we always gave was no. For some that was enough, for others, well, they needed to hear the reason.

The simplest and funniest was "can you compute chess?" and if you're no Kasparov, the answer is most likely no. Even though Warriors & Traders is not and never aimed to be as complex as chess, it is still complex enough so that there's no guaranteed winning technique that one can apply in all games and have a 90% probability to win.

Through play testing, and I am taking about more than 200 tests, we balanced the game in such a way that no matter what path you're choosing, you have a chance to win. More than that, we've seen that no one was getting even close of determining the result of the game even two turn before someone actually won.

To conclude, for the skeptics the complete lack of random is a reason to believe that they can actually compute their way into victory no matter what... and this would be true if they played alone. But the truth is that any opponent can and will come up with surprises. So, just like in life, the acts of other create enough randomness so that the game remains non-deterministic and... fun!