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Well, if you’re business is publishing new games, you should know new games. You should know what’s going on. You should know who won the Spiel des Jahres (congrats, Colt Express!) and Kennerspiel des Jahres (congrats, Broom Service!), you might even want to know who received the Spiele Hit Fur Experten award (wink-wink, nudge-nudge, Progress!). You should go to conventions to see what people enjoy the most now, check the BGG Hotness… and still find the time to play the classics.
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Because, seriously, sometimes going back to the roots gives you a perspective no new game ever will. And I’m telling you this as a fan of deckbuilding, as a designer of a game that uses deckbuilding mechanisms (Mistfall, if you had any doubts), and as a person who goes back to Dominion regularly to bathe in the glory that is the fluidity, the speed, the unique dynamics of a simple and yet refined game another deckbuilder is still to achieve (with Ascension being the only one that ever came close – but trading in some of its depth for theme).
The truth is that no matter who you are – a designer, a publisher, “just” a gamer – you really should not only follow the new, but also get down with the old. And it’s not because of some silly idea of paying one’s due, not because of some nostalgic fad, but simply because you might find some really good things you’ve been missing on as a player – and some pretty damn inspirational stuff perfect if you are a creative.
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