Image Source: BGG |
Here’s the downside of working for a company that publishes board games: you can’t always write about stuff that frustrates you in gaming, simply because you’d have to point fingers at products made by your competitors. And that would make you look like a jerk. So, I decided that – if I am to proceed – I will use a very limited number of negative examples, and I will use only games I really enjoy, so that at least those who know anything about my gaming habits know that there is no ill will or bad blood here.
Now, the essential problem of a not-so-good dice game (or of a game that relies heavily on dice), is the correlation between winning and rolling high (or, to put it in a more universal term, rolling within a specific range the game mechanisms tend to favour). If rolling a six always gives you more power, more resources, more options of using such a die, then it means that the game has a potential of being driven by luck more than by player actions.
Image Source: BoardGameGeek |
Apart from the above example, Alien Frontiers is a splendid game, definitely one that’s been in my all time top ten since the first time I played it. It’s a game that will allow a better player (or a more experienced one) to win most of the times, but if two players of equal skill face off, the game will probably be won the player who rolls more fives and/or sixes, as only one location favours low scores, while the others either favour high, or use sets with any numbers.
Image Source: BoardGameGeek |
So, what should all this teach us? Well, that really good dice games should be built in a way that allows the players to use any rolls to their advantage – and that designing them so that they do exactly this is not easy, but we should still try. After all, the slight imperfection of Alien Frontiers does not prevent it from being a magnificent game, and a design many aspiring creators can draw inspiration from.
PS. Does all the above mean that we're working on a dice game? No. Nooo.
Yes.
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Talisman is great game but after a few years and dozens played games I need something more because it's hard to me have fun when playing Talisman now. But it is still a great game.
ReplyDeleteI love Alien Frontiers. It's simple but elegant and has full of strategies. Praetor use dice in different way and I love this part of mechanic.
Dice game? When? Where? Why you are so enigmatic. When give you us more information?
PS. Sorry for my English, I hope that I wrote everything correctly. ;)
It's a little too early to talk about any dice game from NSKN, so we're neither confirming nor denying any rumors :)
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